Changes

Summary

  1. Check TileEntity y coords when checking if invalid. Fixes #737 (commit: eedd5f7) (details)
Commit eedd5f7340223e5d1acedaebd45a648a9a0a7ae5 by rallanpcl
Check TileEntity y coords when checking if invalid. Fixes #737

Signed-off-by: Ross Allan <[email protected]>
(commit: eedd5f7)
The file was modifiedsrc/common/nallar/tickthreading/minecraft/TickManager.java (diff)