Changes

Summary

  1. Add some checking that a world's dimensionId is correct before ticking (commit: fddd84b) (details)
  2. Fix #457 (commit: 9d9cfb4) (details)
  3. Fix #413 (commit: 8955d0d) (details)
Commit fddd84bee4ed940808b59ecae848af95a4c88433 by rallanpcl
Add some checking that a world's dimensionId is correct before ticking it, make handling of bad world unload/load events better.

Signed-off-by: Ross Allan <[email protected]>
(commit: fddd84b)
The file was modifiedsrc/common/me/nallar/patched/server/PatchMinecraftServer.java (diff)
The file was modifiedsrc/common/me/nallar/tickthreading/minecraft/TickThreading.java (diff)
The file was modifiedsrc/common/me/nallar/reporting/LeakDetector.java (diff)
The file was modifiedresources/patches-deobfuscated.xml (diff)
The file was modifiedsrc/common/me/nallar/tickthreading/collections/ArrayListReplaceIterateTempListClear.java (diff)
The file was modifiedresources/patches-deobfuscated.xml (diff)