Summary
- fix #3001 (commit: 61cb926) (details)
- More Ore Dictionary support for recipes (commit: 92bf6bf) (details)
- fix because I'm stupid (commit: ef74acc) (details)
- fix #3007, fix #3008 (commit: 07ad273) (details)
- fix #2922, fix #2975 (commit: 2cc6727) (details)
- fix #2565, clean up, filler/builder improvements (commit: 91b8b8d) (details)
- preparations for BuildCraft 7.0.23 (commit: 37bda2f) (details)
- make the request items action able to request more than one item at a (commit: 7a9e0e4) (details)
- rewrite the robot's request system, fixes #2853 (commit: e2a0a7e) (details)
- fix request system errors (commit: ae41d14) (details)
- optimize/fix docking station item renderer (commit: cbef35e) (details)
- fix robots not using the correct sides when accessing inventories/tanks (commit: 32f933e) (details)
- fix client-side quarry arm jitter (commit: db91628) (details)
- BuildCraft 7.0.23 (commit: 3d2cb3e) (details)
- Update dist.sh (commit: 13053db) (details)
- Update dist.sh (commit: 63b2e2a) (details)
- make quarry update packets cover the whole quarry visibility area, and (commit: 5a7cfc4) (details)
- fix #2951 (commit: 5c6c524) (details)
- fix #2956 (commit: 4ee689d) (details)
- add PipeTransportRenderer map (commit: 05b5a84) (details)
- try to fix #2939 (commit: e0050df) (details)
- make code more IPipeTile-friendly (commit: c0c29f7) (details)
- improve builder logic for certain vanilla blocks (commit: 832d979) (details)
- remove Breaker robot (commit: bacd0ff) (details)
- add proper block dependency system (commit: ca4b155) (details)
- improvements to schematic dependency support (commit: afae408) (details)
- remove urbanist code as it has been laying unused and unmaintained for (commit: 80307e4) (details)
- minor cleanup (commit: 7b2fd34) (details)
- Parameterization (commit: ec19d2a) (details)
- Improve version command and inform about changelog (commit: 0a5666a) (details)
- fix #3015 (commit: b2f9df8) (details)
- Simplify artifacts deployement (commit: f8e83dc) (details)
- fix #3010, fix #3017 (commit: ffee708) (details)
- cleanup, close #3021 (commit: 5e13fc6) (details)
- make stirling engines heat up again (commit: ed2e970) (details)
- fix #2995 (commit: 31950ca) (details)
- move blueprint saves inside world folder, fix #2886 (commit: 6ebb701) (details)
- make the blueprint library ignore empty blueprints/templates (commit: b22d0c5) (details)
- adjust blueprint library recipe and material to match texture (commit: 48e9102) (details)