Summary
- add IFacadePluggable, let mods define their own IFacadePluggables and (commit: a14eb3b) (details)
- make robots actually use energy, fix a massive bug - only in 6.4.x, (commit: 1015627) (details)
- make robots store energy in the ItemStack, make robots chargeable, begin (commit: f0e06e1) (details)
- further cleanup - make robots respect IPipeTile (commit: 281d740) (details)
- filler parameters, early revision (commit: 9c6a38e) (details)
- fix compatibility with Artifice (commit: 173e068) (details)
- Add additional pipe sealant recipe using slimeballs (commit: 4e2e849) (details)
- Make new recipe configurable (commit: 969dd1c) (details)
- Don't create facades for blocks not considered opaque cubes. (commit: 086e99b) (details)
- Ah, that disallows transparant facades - check rendertype instead (commit: a8da61a) (details)
- That's not gonna work - check if the blockmaterial is considered solid (commit: 8a43753) (details)
- Added IMC messages for adding or removing coolants (commit: f65a28b) (details)
- added a registry for the robot AI classes (commit: 57a608f) (details)
- new path finding algorithm for the block breaking robots (commit: c873857) (details)
- added a registry for the robot ResourceId classes (commit: d362a06) (details)
- fix style (commit: 2afa5ce) (details)
- fix wooden pipes not respecting blocking bluggables, fixes #2443 (commit: ac2bc7a) (details)
- fix the robot smoke particle causing fps drops in certain cases (commit: 9029c04) (details)
- make robots face where they are traveling to (commit: 7a3822f) (details)
- robots drop their inventory when destroyed (commit: 90da2ea) (details)
- fix the PathFindingSearch algorithm pathfinding multiple times the same (commit: efbf47b) (details)
- refactor the stripes pipe's extension code into a separate handler (commit: c246691) (details)
- add stripes handler for interaction with entities (commit: 2898da9) (details)
- refactor the stripes pipe's block placing code into a separate handler (commit: 8c50af6) (details)
- clean stripes api by canceling the DropItem event if it was handled, and (commit: 6ee68a5) (details)
- add default stripes handler and fix style (commit: f6fe4ff) (details)
- fix robots not consuming energy and getting free energy when placed (commit: ee681b1) (details)
- fix direction parameters choosing the wrong directions, fix #2454 (commit: dc2a32f) (details)
- fix style (commit: 99501d7) (details)
- fix robots dying while charging when they have 0 energy (commit: 0607faf) (details)
- robot smoke now slowly floats upwards (commit: adebf19) (details)
- add a gate action to filter the tools of the robots (commit: 6fe8ec3) (details)
- restore the randomness to the planter robot (commit: e9af823) (details)
- add a stripes robot (commit: 09b004e) (details)
- make PipeItemsStripes.dropItem actually drop the item, in case anyone (commit: e79e403) (details)
- fix Quarry not chunkloading in dimensions other than overworld, fixes (commit: 9d61900) (details)
- add stripes pipe retraction with void pipes (commit: 5f3ea0f) (details)
- fix #2472 (commit: 85ff775) (details)
- fix #2469, #2456 (commit: be6c0e0) (details)
- revert BuildCraft power to the 4.2.2 @CovertJaguar system, fix Gate (commit: e2ae3a3) (details)
- temporaily restore docking station support for an early 6.4.0 release (commit: b04c93c) (details)
- BuildCraft 6.4.0 Beta (commit: 1f3a4ff) (details)
- last-minute power pipe input control bugfix (commit: ff60b8c) (details)
- fix low/high energy stored (commit: 9d4c8d7) (details)
- fix energy bug, clean up code (commit: 0cb909c) (details)
- fix cable overflow rendering, remove now-broken functions (commit: dcccad0) (details)
- make BuildCraft actually have a single maximum energy per tick count (commit: a2a0143) (details)
- fix #2457 (commit: 6606943) (details)
- fix interface overriding an obfuscated method, fixes #2486 (commit: 1d1d1ce) (details)
- fix robots crashing upon attempt to charge if uninitialized (commit: 4ba0e26) (details)
- fix a few crash bugs related to lists and pipes (commit: e7d588d) (details)
- fix #2489, #2339 (commit: d6a750d) (details)
- add Programming Table (commit: bd2fa06) (details)
- fix programming table eating items, fix #2490 (commit: d9fa909) (details)
- update API (commit: 86b4a73) (details)
- fix versioning for recipes API (commit: 0c6761e) (details)
- added some nullchecks, fixes #2492 (commit: eb5b3a4) (details)
- bump minimum Forge version to 1236, add place/break events for Builder, (commit: 71d7d96) (details)
- ledger drawing speed is no longer FPS-dependent (commit: abeb15f) (details)
- fix: fake players crash when you try to addChatMessage to them, fixes (commit: d403a0b) (details)
- fix style (commit: 5e4f57f) (details)
- update license copyright year, fix #2470 (commit: 229f064) (details)
- entities can now have building permissions in schematics (commit: 1d462b1) (details)
- clean up TODOs, restore pipe item sounds (commit: 78f8a05) (details)
- remove dropBrokenBlocks option (was mostly dummy), add markerRange (commit: 2f744f1) (details)
- BuildCraft 6.4.1 (commit: 9306baa) (details)
- real BC 6.4.1, fix incorrect filler texture (commit: 9cd089b) (details)